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  • KiwiwombleK Offline
    KiwiwombleK Offline
    Kiwiwomble
    wrote on last edited by
    #270

    saw they announced a remake of Star Wars: knights of the old republic

    didn;t play the original but it might be enough for me to buy a PS5, always hear about how good a story/game it is

    antipodeanA 1 Reply Last reply
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  • nzzpN Offline
    nzzpN Offline
    nzzp
    replied to Tim on last edited by
    #271

    @tim said in Gaming/VR:

    OpenRA

    OpenRA

    Classic strategy games rebuilt for the modern era

    have you tried it out? Any good? Looks fun - a blast from the past. Also classic retro:Ur Quan Masters.

    TimT 1 Reply Last reply
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  • TimT Away
    TimT Away
    Tim
    replied to nzzp on last edited by
    #272

    @nzzp said in Gaming/VR:

    have you tried it out?

    Waiting for you guys to try it. 😉

    nzzpN 1 Reply Last reply
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  • KruseK Offline
    KruseK Offline
    Kruse
    replied to mariner4life on last edited by
    #273

    @tim said in Gaming/VR:

    OpenRA

    OpenRA

    Classic strategy games rebuilt for the modern era

    @mariner4life said in Gaming/VR:

    i just spent $30 and bought a re-mastered version of Command & Conquer, and Command & Conquer: Red Alert

    The days i burned playing those in Uni. I bought them to show the kids. The youngest thinks it's great. It's still cracking fun. The sound of a Tesla Coil frying infantry always cracks me up

    So - is @Tim 's link pretty much a free version of what @mariner4life and I paid money for?
    To be fair - I don't really care - the remastered C&C & C&C:RA - was pretty fucking cheap, and I'm enjoying it. I'm no fucking good at it, but it's a decent time-waster.

    1 Reply Last reply
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  • nzzpN Offline
    nzzpN Offline
    nzzp
    replied to Tim on last edited by
    #274

    @tim said in Gaming/VR:

    @nzzp said in Gaming/VR:

    have you tried it out?

    Waiting for you guys to try it. 😉

    I'm no IT fiend... Any idea how easy having multiplayer on a home network would be? I've looked and googled and can't see much

    1 Reply Last reply
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  • antipodeanA Online
    antipodeanA Online
    antipodean
    replied to Kiwiwomble on last edited by
    #275

    @kiwiwomble said in Gaming/VR:

    saw they announced a remake of Star Wars: knights of the old republic

    didn;t play the original but it might be enough for me to buy a PS5, always hear about how good a story/game it is

    I did and really enjoyed it. I also prefer storylines where you can be "evil" instead of being forced down a narrow storyline. Shows depth by the creators.

    If they did nothing else than rework the graphics I'd still be pretty happy.

    KiwiwombleK 1 Reply Last reply
    1
  • KiwiwombleK Offline
    KiwiwombleK Offline
    Kiwiwomble
    replied to antipodean on last edited by
    #276

    @antipodean ive heard that several times already so fingers crossed

    I've hard so many times how good the story was and went looking for the novelisation a while back as didn;t think id get to play it but there isn't one apparently

    1 Reply Last reply
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  • TimT Away
    TimT Away
    Tim
    wrote on last edited by
    #277

    antipodeanA 1 Reply Last reply
    2
  • antipodeanA Online
    antipodeanA Online
    antipodean
    replied to Tim on last edited by
    #278

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    nzzpN KruseK 2 Replies Last reply
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  • nzzpN Offline
    nzzpN Offline
    nzzp
    replied to antipodean on last edited by
    #279

    @antipodean said in Gaming/VR:

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    looks weird - but wait and see how it plays. It's a game after all. @Tim cheers - incredible graphics!

    antipodeanA 1 Reply Last reply
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  • KruseK Offline
    KruseK Offline
    Kruse
    replied to antipodean on last edited by
    #280

    @antipodean said in Gaming/VR:

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    I've got a hairline fracture in my spine, and a scar in the shape of New Zealand on my leg - which testify that that is NOT how motorbikes and kerbs interact.

    KirwanK 1 Reply Last reply
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  • KirwanK Offline
    KirwanK Offline
    Kirwan
    replied to Kruse on last edited by
    #281

    @kruse said in Gaming/VR:

    @antipodean said in Gaming/VR:

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    I've got a hairline fracture in my spine, and a scar in the shape of New Zealand on my leg - which testify that that is NOT how motorbikes and kerbs interact.

    Eek, these sorts of comments also put my mid life crisis Harley on hold. I used to fall off enough in my 20s.

    As for the game, if it had realistic physics would be a shit game.

    KruseK NTAN 2 Replies Last reply
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  • KruseK Offline
    KruseK Offline
    Kruse
    replied to Kirwan on last edited by Kruse
    #282

    @kirwan said in Gaming/VR:

    @kruse said in Gaming/VR:

    @antipodean said in Gaming/VR:

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    I've got a hairline fracture in my spine, and a scar in the shape of New Zealand on my leg - which testify that that is NOT how motorbikes and kerbs interact.

    Eek, these sorts of comments also put my mid life crisis Harley on hold. I used to fall off enough in my 20s.

    As for the game, if it had realistic physics would be a shit game.

    Yeah - I was going to go back, edit, and say pretty much that. Games are games... the whole point is enjoyment, suspension of belief. Realism is good for some aspects, not so good for others.

    Still... I've been working my way through all the old-school classic nerd-games, and just recently finished off GTA 3, and GTA Vice City. Riding a bike in that, going seamlessly from road to sidewalk to grass back to road... still makes my testes crawl up inside to hide in the darkest pit of my guts.

    L_n_PL KiwiwombleK 2 Replies Last reply
    4
  • M Offline
    M Offline
    Machpants
    wrote on last edited by Machpants
    #283

    Shooters would be a bit rubbish.
    Download game
    Start game
    Make stupid compulsory account
    Download day 1 patch
    Start up
    Go through all the shit before the game loads
    Log in
    Spend twenty minutes setting up keys and settings
    Search for game
    Wait for game countdown to finish
    Sprint forward, take one shot to head
    Uninstall game cos you're dead

    1 Reply Last reply
    1
  • L_n_PL Offline
    L_n_PL Offline
    L_n_P
    replied to Kruse on last edited by
    #284

    @kruse said in Gaming/VR:

    I've been working my way through all the old-school classic nerd-games, and just recently finished off GTA 3, and GTA Vice City.

    Those are old-school? F*ck I'm getting old.

    Three games always on my laptop -

    • GTA Vice City. Always fun, love the whole Miami Vice vibe.
    • Deus Ex. Best game ever, fact.
    • Deus Ex - Human Revolution.
    1 Reply Last reply
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  • antipodeanA Online
    antipodeanA Online
    antipodean
    replied to nzzp on last edited by
    #285

    @nzzp said in Gaming/VR:

    @antipodean said in Gaming/VR:

    @tim looks like the development team put all their efforts in the graphics (which are impressive) because the physics are laughable.

    looks weird - but wait and see how it plays. It's a game after all. @Tim cheers - incredible graphics!

    It's raining, on a public road and they're riding like it's Jerez in summer, in a drought. What's the point of making the effort to realistically graphically portray rain?

    L_n_PL 1 Reply Last reply
    0
  • L_n_PL Offline
    L_n_PL Offline
    L_n_P
    replied to antipodean on last edited by L_n_P
    #286

    @antipodean

    Commercial reality = graphics sell, physics rather less so.

    It's made by a smallish, niche studio (200 people) and is part of a wider group since 2019 so won't have complete control. Anyway, at that size, one game underperforming on profitability puts you under real pressure. Two and you may be closed down.

    Delaying shipping 3-6 months to make a game "perfect" of course is a big financial hit plus you probably don't want to ship a B game like this near Xmas/Holiday period when competition from other titles is just huge.

    Tough industry to make money in over the long-term imo apart from a few big-players.

    nzzpN antipodeanA 2 Replies Last reply
    1
  • nzzpN Offline
    nzzpN Offline
    nzzp
    replied to L_n_P on last edited by
    #287

    @l_n_p said in Gaming/VR:

    Tough industry to make money in over the long-term imo apart from a few big-players.

    Studios are basically one flop away from closing, no matter how good their history

    L_n_PL 1 Reply Last reply
    0
  • antipodeanA Online
    antipodeanA Online
    antipodean
    replied to L_n_P on last edited by antipodean
    #288

    @l_n_p said in Gaming/VR:

    @antipodean

    Commercial reality = graphics sell, physics rather less so.

    It's made by a smallish, niche studio (200 people) and is part of a wider group since 2019 so won't have complete control. Anyway, at that size, one game underperforming on profitability puts you under real pressure. Two and you may be closed down.

    Delaying shipping 3-6 months to make a game "perfect" of course is a big financial hit plus you probably don't want to ship a B game like this near Xmas/Holiday period when competition from other titles is just huge.

    Tough industry to make money in over the long-term imo apart from a few big-players.

    Yeah I'm aware of that, none of which addresses my point. Perhaps I should be clearer; the time taken to make the rain graphics are unnecessary. At least a cost saving or time to better make physics, like ACC.

    L_n_PL 1 Reply Last reply
    0
  • L_n_PL Offline
    L_n_PL Offline
    L_n_P
    replied to nzzp on last edited by
    #289

    @nzzp said in Gaming/VR:

    Studios are basically one flop away from closing, no matter how good their history

    At this size they certainly are. If they have a good record, good team and they or their parent have good IP they'll get another shot but only one.

    The only secure development studios are those that are working on or own Grade A IP like Call-of-Duty, GTA, FIFA, Mario, Candy Crush etc because after a certain point even a relatively poor/less-rated release of COD is still a commercially very profitable ... but that's the industry holy grail and those studios are mostly in-house to a major publisher like Activision-Blizzard, EA or a console manufacturer like Nintendo, Microsoft etc ... or become a major publisher like Valve, Take-2-Interactive did.

    Even insanely profitable Grade A IPs can collapse with a big market or technology switch e.g. Guitar Hero, anything big but only on Wii. The years when the console manufacturers release a new generation of hardware are normally "fallow" years because a games developer or publisher will hold games back until the new hardware has not just been released but reached a critical sales mass.

    Can be brutal industry if you're working in an external or smallish studio. You pour all your technical or artistic or design energy into your baby for 12-24 months, probably you work 12-18 hour days and 6-7 days a week in the "crunch" last 6 months. Boom - it underperforms on sales and high chance you're redundant (tbf the Studio Teams are paid well, get amazing working environments, and know it's not exactly a job for life ...)

    Yeah, I may have been involved in the industry a bit 😂

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