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Super Rugby 2023

Scheduled Pinned Locked Moved Sports Talk
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  • ToddyT Offline
    ToddyT Offline
    Toddy
    wrote on last edited by
    #565

    I haven't read the article.....but shouldn't the length of time a game takes also be tracked? Shirley that's another metric that should be considered in the overall picture.

    CrucialC 1 Reply Last reply
    4
    • ToddyT Toddy

      I haven't read the article.....but shouldn't the length of time a game takes also be tracked? Shirley that's another metric that should be considered in the overall picture.

      CrucialC Offline
      CrucialC Offline
      Crucial
      wrote on last edited by
      #566

      @Toddy said in Super Rugby 2023:

      I haven't read the article.....but shouldn't the length of time a game takes also be tracked? Shirley that's another metric that should be considered in the overall picture.

      I am pretty sure that is a big factor in these current rules.

      Over-run games hurt TV schedules which piss of the broadcasters

      BonesB 1 Reply Last reply
      1
      • chimoausC Offline
        chimoausC Offline
        chimoaus
        wrote on last edited by
        #567

        I wonder if they factor in when time extends past the 40 minutes. Some half's have almost gone 50 minutes which would increase the ball in play and length of game.

        1 Reply Last reply
        0
        • CrucialC Offline
          CrucialC Offline
          Crucial
          wrote on last edited by
          #568

          Part of this change is to reduce stoppage time. Stoppage is what causes the time blowouts.
          The TMO one seems good. Clear and obvious. Reduce endless replays of the same picture. The yellow card being assessed for upgrade while the game continues. All good
          Waiting while a player struggles to tie their shoelaces not so good.

          1 Reply Last reply
          2
          • ToddyT Offline
            ToddyT Offline
            Toddy
            wrote on last edited by
            #569

            A quick check of the Fr vs Ir game - the game took a total of 94 minutes and 31 seconds. While the Crusaders vs Chiefs game took 87 minutes and 58 seconds.

            CrucialC 1 Reply Last reply
            2
            • ToddyT Toddy

              A quick check of the Fr vs Ir game - the game took a total of 94 minutes and 31 seconds. While the Crusaders vs Chiefs game took 87 minutes and 58 seconds.

              CrucialC Offline
              CrucialC Offline
              Crucial
              wrote on last edited by
              #570

              @Toddy said in Super Rugby 2023:

              A quick check of the Fr vs Ir game - the game took a total of 94 minutes and 31 seconds. While the Crusaders vs Chiefs game took 87 minutes and 58 seconds.

              The Saders Chiefs game might’ve been an anomaly First game under the interpretations and both teams buying into it fully. Certainly seemed to be fast.

              1 Reply Last reply
              0
              • TimT Offline
                TimT Offline
                Tim
                wrote on last edited by
                #571

                8usdjsahdlkasd.png

                1 Reply Last reply
                1
                • CrucialC Crucial

                  @Toddy said in Super Rugby 2023:

                  I haven't read the article.....but shouldn't the length of time a game takes also be tracked? Shirley that's another metric that should be considered in the overall picture.

                  I am pretty sure that is a big factor in these current rules.

                  Over-run games hurt TV schedules which piss of the broadcasters

                  BonesB Offline
                  BonesB Offline
                  Bones
                  wrote on last edited by
                  #572

                  @Crucial said in Super Rugby 2023:

                  Over-run games hurt TV schedules which piss of the broadcasters

                  Where are you watching the games that they aren't padded at either end by pre/post game guff? I don't think what you said is a thing really.

                  CrucialC 1 Reply Last reply
                  1
                  • gt12G Offline
                    gt12G Offline
                    gt12
                    wrote on last edited by
                    #573

                    https://www.instagram.com/p/CpRsW_yvvYU/?igshid=YmMyMTA2M2Y=

                    1 Reply Last reply
                    5
                    • BonesB Bones

                      @Crucial said in Super Rugby 2023:

                      Over-run games hurt TV schedules which piss of the broadcasters

                      Where are you watching the games that they aren't padded at either end by pre/post game guff? I don't think what you said is a thing really.

                      CrucialC Offline
                      CrucialC Offline
                      Crucial
                      wrote on last edited by Crucial
                      #574

                      @Bones said in Super Rugby 2023:

                      @Crucial said in Super Rugby 2023:

                      Over-run games hurt TV schedules which piss of the broadcasters

                      Where are you watching the games that they aren't padded at either end by pre/post game guff? I don't think what you said is a thing really.

                      NPC schedules often go back to back and Super schedules have limited time between games so producers have to adjust on the fly.
                      I get your point that they plan for it but there has to be some quick changes sometimes

                      BonesB 1 Reply Last reply
                      0
                      • CrucialC Crucial

                        @Bones said in Super Rugby 2023:

                        @Crucial said in Super Rugby 2023:

                        Over-run games hurt TV schedules which piss of the broadcasters

                        Where are you watching the games that they aren't padded at either end by pre/post game guff? I don't think what you said is a thing really.

                        NPC schedules often go back to back and Super schedules have limited time between games so producers have to adjust on the fly.
                        I get your point that they plan for it but there has to be some quick changes sometimes

                        BonesB Offline
                        BonesB Offline
                        Bones
                        wrote on last edited by
                        #575

                        @Crucial there would have to be massive overrun.

                        85008ff2-3020-42eb-8f4b-e6e4c0f51259-image.png

                        CrucialC 1 Reply Last reply
                        1
                        • BonesB Bones

                          @Crucial there would have to be massive overrun.

                          85008ff2-3020-42eb-8f4b-e6e4c0f51259-image.png

                          CrucialC Offline
                          CrucialC Offline
                          Crucial
                          wrote on last edited by
                          #576

                          @Bones probably about 10-15 minutes spare between the Saders and Rebels games

                          Of that 10 looks to be already slotted in as the pre-match for the Rebels.

                          I'm not saying that games are at threat of delay but that those minutes are planned to be used with pre/post game, team introduction stuff and the producers probably have to have long and short versions lined up.

                          1 Reply Last reply
                          0
                          • CrucialC Offline
                            CrucialC Offline
                            Crucial
                            wrote on last edited by
                            #577

                            Found this from 2012 which highlights the areas of the game back then that were eating into ball in play time.
                            It has taken 10 years for the fish heads to act and it is funny how the findings are almost identical

                            https://www.theroar.com.au/2012/09/03/how-long-is-a-rugby-match-really/

                            Unfortunately the links to the details no longer work but they conclude that with a few applications rather than law changes the ball in play time could increase by 8 minutes a game.

                            antipodeanA 1 Reply Last reply
                            1
                            • sparkyS Offline
                              sparkyS Offline
                              sparky
                              wrote on last edited by
                              #578

                              I think having all the games in Melbourne this weekend is a crap idea. I could understand it if the stadium was full, but it isn't and there is sod all atmosphere. Nor is this breaking new ground for Super Rugby. It's all unfair on local supporters of the franchises who are missing out on home games.

                              1 Reply Last reply
                              2
                              • mariner4lifeM Offline
                                mariner4lifeM Offline
                                mariner4life
                                wrote on last edited by
                                #579

                                It's week 2 and there is already an enormous amount weighing on tomorrow's Brumbies v Blues game

                                If that is lopsided this comp is cooked

                                1 Reply Last reply
                                0
                                • CrucialC Crucial

                                  Found this from 2012 which highlights the areas of the game back then that were eating into ball in play time.
                                  It has taken 10 years for the fish heads to act and it is funny how the findings are almost identical

                                  https://www.theroar.com.au/2012/09/03/how-long-is-a-rugby-match-really/

                                  Unfortunately the links to the details no longer work but they conclude that with a few applications rather than law changes the ball in play time could increase by 8 minutes a game.

                                  antipodeanA Offline
                                  antipodeanA Offline
                                  antipodean
                                  wrote on last edited by
                                  #580

                                  @Crucial said in Super Rugby 2023:

                                  Found this from 2012 which highlights the areas of the game back then that were eating into ball in play time.
                                  It has taken 10 years for the fish heads to act and it is funny how the findings are almost identical

                                  https://www.theroar.com.au/2012/09/03/how-long-is-a-rugby-match-really/

                                  Unfortunately the links to the details no longer work but they conclude that with a few applications rather than law changes the ball in play time could increase by 8 minutes a game.

                                  Scrums. A chance for fatties to catch their breath is a blight on the game. 🎣

                                  1 Reply Last reply
                                  0
                                  • StargazerS Offline
                                    StargazerS Offline
                                    Stargazer
                                    wrote on last edited by Stargazer
                                    #581

                                    Ollie Callan issued a Warning

                                    The SANZAAR Foul Play Review Committee reviewed the Red Card awarded to Ollie Callan of the Force for contravening Law 9.13: A player must not tackle an opponent early, late or dangerously, during a Super Rugby Pacific Match at the Weekend.

                                    Callan has been issued with a Warning for his actions. A Warning may be issued by the SANZAAR Foul Play Review Committee for foul play incidents that are very close to, but in their opinion do not meet the Red Card threshold.

                                    The incident occurred in the 59th minute of the match between the Force and Reds at AAMI Park in Melbourne on 5 March 2023.

                                    "Having conducted a detailed review of all the available evidence, including all camera angles and additional evidence, including from the player and submissions from his legal representative, Michael Tudori, the Foul Play Review Committee found the foul play did not breach the Red Card threshold."

                                    "With respect to sanction the Foul Play Review Committee deemed the act of foul play merited a Warning as it was close to, but did not breach the Red Card threshold. The Foul Play Review Committee deemed that the significant mitigating factors, including the ball carrier's sudden and late change of direction and additional players being involved within the tackle, mitigated the sanction to a Warning."

                                    "The player is therefore free to resume playing.”

                                    antipodeanA 1 Reply Last reply
                                    0
                                    • StargazerS Stargazer

                                      Ollie Callan issued a Warning

                                      The SANZAAR Foul Play Review Committee reviewed the Red Card awarded to Ollie Callan of the Force for contravening Law 9.13: A player must not tackle an opponent early, late or dangerously, during a Super Rugby Pacific Match at the Weekend.

                                      Callan has been issued with a Warning for his actions. A Warning may be issued by the SANZAAR Foul Play Review Committee for foul play incidents that are very close to, but in their opinion do not meet the Red Card threshold.

                                      The incident occurred in the 59th minute of the match between the Force and Reds at AAMI Park in Melbourne on 5 March 2023.

                                      "Having conducted a detailed review of all the available evidence, including all camera angles and additional evidence, including from the player and submissions from his legal representative, Michael Tudori, the Foul Play Review Committee found the foul play did not breach the Red Card threshold."

                                      "With respect to sanction the Foul Play Review Committee deemed the act of foul play merited a Warning as it was close to, but did not breach the Red Card threshold. The Foul Play Review Committee deemed that the significant mitigating factors, including the ball carrier's sudden and late change of direction and additional players being involved within the tackle, mitigated the sanction to a Warning."

                                      "The player is therefore free to resume playing.”

                                      antipodeanA Offline
                                      antipodeanA Offline
                                      antipodean
                                      wrote on last edited by
                                      #582

                                      @Stargazer If there's one thing I don't understand, it's this. They agree it doesn't meet the threshold, so what's the point of the warning?

                                      StargazerS 1 Reply Last reply
                                      2
                                      • antipodeanA antipodean

                                        @Stargazer If there's one thing I don't understand, it's this. They agree it doesn't meet the threshold, so what's the point of the warning?

                                        StargazerS Offline
                                        StargazerS Offline
                                        Stargazer
                                        wrote on last edited by
                                        #583

                                        @antipodean A warning is basically an off-field yellow card. After three yellow cards, a player gets an appointment with the judiciary. The same after two yellow cards and one warning, or one yellow and two warnings etc.

                                        KiwiwombleK 1 Reply Last reply
                                        4
                                        • StargazerS Stargazer

                                          @antipodean A warning is basically an off-field yellow card. After three yellow cards, a player gets an appointment with the judiciary. The same after two yellow cards and one warning, or one yellow and two warnings etc.

                                          KiwiwombleK Offline
                                          KiwiwombleK Offline
                                          Kiwiwomble
                                          wrote on last edited by
                                          #584

                                          @Stargazer i think they could be more clears then and say "....and should have been a yellow card which is why this warning has been issued"

                                          1 Reply Last reply
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